As Senior Producer, you will take end-to-end ownership of production across the entire studio, ensuring that engineering, gameplay, design, and every other discipline deliver against a shared plan.
- Own production end-to-end across all teams, including engineering, gameplay, design, and art
- Run Scrum across the studio, covering sprint planning, stand-ups, retrospectives, backlog grooming, and release planning
- Drive day-to-day delivery by unblocking teams, surfacing risks early, and ensuring commitments are met
- Translate creative and technical vision into realistic, trackable production plans and milestones
- Maintain a healthy Jira workspace with clean backlogs, accurate estimates, transparent priorities, and meaningful reporting to leadership
- Work closely with engineering and gameplay leads to balance scope, quality, and timelines
- Coordinate dependencies between disciplines and keep cross-functional work flowing
- Identify and remove process friction, establishing lightweight structure that supports the team rather than slowing it down
- Report progress, risks, and forecasts directly to the CEO and the wider leadership team
- 3+ years of production experience in PC or console game development
- At least one shipped AAA title
- Deep, hands-on expertise running Scrum at studio scale
- Confident managing Jira for multiple teams
- Fluent English (C1 or above)
- Ability to work onsite in Munich, Germany
- Valid EU work authorization