As a Senior 3D Artist, you will be at the forefront of world-building, environment creation, and asset development, helping to shape the visual identity of our game.
- Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints
- Develop realistic assets optimized for open-world, procedural environments
- Work with level designers and technical artists to integrate assets efficiently into the game engine
- Maintain high-performance standards by optimizing models for real-time rendering
- Ensure visual consistency and maintain quality standards across all assets
- Collaborate with Art Director to establish and refine artistic pipelines
- Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation
- 3+ years as a game 3D Artist
- Shipped at least one AAA/AA title in a senior role
- Strong DCC skills in Blender, Substance Painter, and ZBrush
- Strong PBR texturing and material skills
- Experience implementing assets into Unreal Engine 5
- Game-ready asset skills: clean topology, UVs, optimization
- Ability to work onsite in Munich, Germany
- Valid EU work authorization