HOLOGATE is looking for an experienced Lead Technical Artist (f/d/m) to lead and grow our Technical Art team across our Unreal Engine projects. You will remain hands-on, working between Art and Programming to improve our pipelines, solve technical challenges and help our teams get the best visual quality and performance from VR/XR.
You will drive improvements across performance and optimization, art pipelines and tooling, engine integration, prototyping and gameplay features, materials and VFX, and animation workflows. As Lead, you will set technical standards, mentor the team and push the quality and efficiency of how we create and integrate real-time content.