As a Senior Unreal Technical Artist, you will help bridge the gap between art and engineering, creating robust, scalable solutions that improve visual quality, production workflows, UI implementation, and in-game performance. You may work across areas such as materials, shaders, VFX, Niagara, UI, character and animation pipelines, procedural tools, optimization, and general content pipeline development. Working closely with engineers, artists, and designers, you’ll help shape our technical art workflows and ensure that high-quality visuals and interfaces blend seamlessly into our procedurally generated, AI-driven world.