Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. The game is the first true cross-platform MMO, and is playable on Windows, Mac, Linux, iOS and Android with more than 350.000 daily players and over 2 million monthly visitors on our website. We started as a small independent group of experienced gaming professionals in 2012, and now employ an international team of more than 100 people. Since 2020, Sandbox Interactive has been part of the Stillfront Group. Our team is passionate about making Albion Online the best game it can be, and we’re constantly on the lookout for talented individuals to join our growing team in the heart of Berlin.
As a VFX Artist (PvE), you’ll be responsible for creating high-quality, real-time visual effects that bring Albion Online’s world and combat encounters to life. You’ll design and implement effects that enhance gameplay clarity, emphasize combat impact, and enrich the atmosphere of the game’s diverse PvE environments — from dungeon encounters and boss battles to ambient world events.
This role blends artistic creativity with strong technical understanding. You’ll work closely with designers, artists, and engineers to deliver optimized, visually cohesive effects that support readability and performance across platforms.
Key responsibilities:
Create and implement real-time VFX for PvE elements such as spells, creature abilities, boss attacks, and world events
Design environmental and ambient effects to enhance atmosphere and immersion
Iterate on effects to improve impact, mood, and gameplay clarity
Work with Design, Art, and Engineering teams to ensure VFX support gameplay and visual consistency
Optimize effects for performance across PC and mobile platforms
Maintain efficient VFX workflows and pipelines
Stay current with tools, trends, and best practices in real-time VFX
3+ years of experience as a VFX Artist in game development, preferably on MMO or action titles
Proficiency in Unity and familiarity with real-time particle systems, shaders, and materials
Skilled with art tools such as Photoshop, After Effects, Houdini, or EmberGen
Strong understanding of timing, color, and motion to create clear, dynamic visual feedback
Experience optimizing VFX for real-time performance on multiple platforms
Excellent communication skills (presentation, verbal and written) in English
Experience designing VFX for PvE combat systems, such as spells, creature attacks, or boss mechanics
Familiarity with Albion Online or similar sandbox MMOs
Knowledge of C# scripting or shader development
Passion for crafting stylized, gameplay-focused visual effects that enhance player immersion