As a Senior Software Engineer, Mission Autonomy , build the intelligence behind real UAV swarming - the algorithms that decide which vehicle attacks which target, how the swarm re-organises when conditions change mid-mission, and how 4+ loitering munitions coordinate autonomously to overwhelm adversary defences.
You will design and implement the swarm decision-making layer at the heart of Minerva Frontline, our Mission Management Software. This means building the optimisation and planning algorithms that sit above our existing mission planning engine, turning a set of operator-level objectives and battlefield conditions into coordinated, multi-vehicle strike missions—then dynamically re-planning them when the battlefield shifts.
This is Genesis-stage work. There is no off-the-shelf library for what we're building. You will work shoulder-to-shoulder with our Software Architect and our backend team to take swarm coordination from concept to live flight demonstration. If you want to solve hard multi-agent problems that have real consequences in the physical world, this is the role.